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Thread Statistics | Show CCP posts - 3 post(s) |

Fire Hawk
Destructive Influence IT Alliance
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Posted - 2009.11.19 22:58:00 -
[1]
CCP you weent from exiting everyone about your patch to making everyone ****ed.
You just complete **** up the most important ship calse in the game, a useless jump portal with a rediculous range. You want to make them a logistical role, boost their logistic capacity dont just nerf the rest. ___ Fear the french touch.
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Fire Hawk
Destructive Influence IT Alliance
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Posted - 2009.11.20 00:15:00 -
[2]
CCP: FYI the jump portal main utility was to bridge ppl to a pos so they wouldnt get Doomsday on the jump in. Having remove the DD you have now decrease the overall utility on the jump portal all together however you are happy to justify 80b ship on that point? Seriously leave the motherships like they were, leave the titans with 200% damage and 10 mins capital beam.
Stop ****ing up seriously ___ Fear the french touch.
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Fire Hawk
Destructive Influence IT Alliance
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Posted - 2009.11.20 02:15:00 -
[3]
Actually just spent some time on SISI looking at the dps of turrets on the Erebus VS Moros. with all skill at 5 a moros will out DPS an erebus purely becuase of the Base fitting of a dread ( most of them if not all have 3*damage mods and therefore increase the rate of fire). The erebus or the avatar under current game mechanics can not sacrifice those slots.
Under current game mechanics if a Titan gets tackle in a capital fight and remains tackle it would die in 3.5 minutes to a dread fleet, just like the one IT had running under 2 hours ago in a regular op.
Now CCP my questions are the following:
1) You claim you want the titan to be logistic ship, yet instead of boosting the logistic capabilities you just blaime the player base for not realising their role in the last 2+ years. Now do you really believe the player based community is too dum to realise the potential you claim? or wouldnt it be more logical that you CCP have infact undermined the role of the titan all together and have a wrong appreciation of their real value?
2) You say the titans will be able and I quote " to cause havock in a capital fight", may we the player base find out what facts you are baising this statement on? and no the number of HP is not that relevant when you see cap fights involving 300 dreads, where a pos is put in reinforce in under 3 minutes.
3) Every name you have choosen for the titans are based on legends or greek heroes... which represents death and suffering, how is that represented in your game mechanics? By being logistical beast? which by the way they arent, they just save you from doing a few jumps for lazzy ppl.
4)In an Economical " hypathetic" what is the return an alliance gets by building one titan (45 billion mins + BPC/BPO) over building lets say 30 dreads ( 750 million+BPC/BPO), the dreads will represent rafly 15 times more kills (even including new DD) and represent 3 to 4 more times more HP on the battle field.
5) By nerfing the titans and motherships so much, how do you justify the amount of hours spent by most 0.0 alliance over the last 2 years in the production of those mentioned super capitals.
6)By delaying the release of motherships based on your unhappyness with the changes and at the same time admitting the ship has no real purpuse, What you would say to current mothership pilots for them to keep paying their suscription for another 6 month? or do you actually expect them to just sit quietly and not moan?
7) How do you justify the change of development leadership over the last 2 weeks? Do you think those changes will affect your credibility?
8) as stated nultiple times in this thread that target painters dont work on the intended targets, How do you plan to implement new "effective chances" if you dev team does not seem to understand game mechanics in the firts place?
There are some many more questions is unfunny and tbh i¦d be already extremely surprise if you actually answer any question raised in this thread let alone one of mine.
___ Fear the french touch.
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Fire Hawk
Destructive Influence IT Alliance
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Posted - 2009.11.20 19:37:00 -
[4]
Quote: "Titans"
As stated in the blog, Titans primary role should not be direct damage. We still feel like they need more defined roles, this will be worked on along with proper Mothership changes.
So you dont mind giving us 2 useless class of ships for 6 month? they also happened to be the 2 most expensive? Why cant a "SUPER CAPITAL" outdamage a regular capital? this is truely ******ed, everyone is telling you yet you choose not to listen. ___ Fear the french touch.
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